Design and Technology

Packed with raw materials and equipment, nontraditional design and technology spaces get kids out of the classroom and into creative zones, where they can tinker, construct and design. With an instructional philosophy grounded in the design-thinking process, students identify an authentic problem and audience, and go through the iterative steps of designing a solution through trial, error and improvement based on real feedback. While it’s easy for people to associate this process primarily with fields like engineering and technology, faculty are quick to clarify that it can apply to intangible ideas such as social services or systems such as patient care delivery in a hospital.

Facilities across campus support this type of learning. The D. Kenneth Richardson ’48 Learning Lab, in the Academy’s Mamiya Science Center inside the Gates Family Science Workshop, will function as a sophisticated design and fabrication space with the type of high-tech equipment one would find in a professional production workshop, such as heavy fabrication tools, including drill presses, lathes, mills and plasma cutters, along with many new ones.

In the Case Middle School, Gates Learning Center is home to the robotics and engineering studio. Students, from middle school to Academy, shape the metal parts to build their own bots in the machine shop and print 3-D parts in plastic from their own computer-generated designs. 

In the Frear Student Shop, also in the Case Middle School, laser cutters, 3-D printers, a computer numerical control (CNC) machine and waterjet cutter are just some of the tools available to support prototyping with a wide range of materials for students and faculty across campus.

Other makeries or makerspaces, which are collaborative spaces for people to invent and build projects using a range of tools, can be found in the Sidney and Minnie Kosasa Community, Bishop Hall and Cooke Learning Commons.